Hopefully Activision recognizes that it's more about variety than about a demand for one particular setting. While I enjoyed all three of the last Call of Duty games ( Advanced Warfare, Blops 3, and Infinite Warfare) it's definitely time for a change of pace. One way or another, World War 2 is a welcome change from an ever more radical push into the future. "It’s been nearly ten years since the last Call of Duty was in a World War 2 setting, so it just felt right to take the game there." "World War 2 is one of the most important inflection points in the twentieth century," says Schofield. If variety is important, why not Vietnam or Korea or some other historical war? I ask Sledgehammer games studio heads Glen Schofield and Michael Condrey why they picked WW2 in particular. ![]() ![]() "We hadn’t revisited that era since World at War in 2008, and we thought Sledgehammer would do a great job with the game." "We felt WWII was definitely the right direction," Kositch adds. ![]() World War II was an 'inflection point' for the 20th century
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